CV

Released Project

12.2018
Reblob (Android)                                           Kümmel-Redetzky-Schäfer-Voß GbR
Grid-based puzzle game for android.
Occupation: Programming, Sound Design, Music

Work

08.2019 – 10.2019                                          Gentle Troll Entertainment
Freelancer
Game Design (& design document) for unannounced contract work.
Game Design consulting for contract work application.

10.2018 – 03.2019 & 10.2019 – today            University of Bayreuth
Student Assistant (chair of computer graphics)
Tutor & lecturer for Unity 3D

04.2018 – 08.2018                                           University of Bayreuth
Student Assistant (chair of digital media)
In charge of the Games Engineering Club

04.2015 – 12.2015                                           White Pony GbR
Game Designer / Developer
Design & Development of the „Eosis: Raiders of Dawn“ prototype

03.2015 – 08.2015                                           University of Bayreuth
Student Assistant (chair of digital media)
Drafting and correcting of Unity exercises
Unity tutorial for beginners
Organisation of different events (game jams, game nights etc.)

08.2014 – 10.2014                                           White Pony GbR, Bayreuth
Intern
Implementation of an AR prototype with Unity3D and the Metaio SDK

04.2012 – today                                               Bayreuth Marketing and Tourism GmbH
Tour guide
Guided tours through the city of Bayreuth in both German and English.

 Education

10.2018 – today                                 University of Bayreuth
Video Game Studies M.SC.

10.2013 – 08.2018                                University of Bayreuth
Media Studies and Media Practice B.A. (secondary subject Applied Computer Science)

01.2017 – 05.2017                               University of Bradford
Semester abroad. Course: „Game Design and Development“

09.2005 – 06.2013                               Markgräfin-Wilhelmine-Gymnasium, Bayreuth
A-Levels

 Talks

French People and the Mafia – Ein Prototyp in zwei Monaten (video, English subtitles), Indie Outpost 03/2018, Nürnberg, Germany,

CCG Design and Balancing, 27. Indie Outpost Treffen, Nürnberg, Germany, 

Cultural Augmented Reality Gaming: Concept, Technology, and Profitability (with Joschka Mütterlein, Marina Knauer, Michael Neubauer and Peter Mentz), insideAR – The Augmented Reality Conference 2014, Munich, Germany, October 2014.

Voluntary Work

02.2016 – 06.2018
University eSports Germany
Shoutcaster & Tournament Organizer

10.2013 – 07.2016
Level UB
Video Content Editor

10.2013 – 09.2016
Dis+positiv
Editor games & film and editor in chief for one semester

Events

Franken Game Jam – Initiator & Main Organizer

Game Studies – Spiele in Forschung und Lehre – Academic panel about game studies at the Nürnberg Digital Festival. Main Organizer

Devcom (2017, 18, 19) – Volunteer

Quo Vadis 2018 – Volunteer

Awards

04.2016           Acceptance into the Max Weber Programme for excellence by the state of Bavaria. As of October 2019, I am an alumnus of the Max Weber Programme.